gravshift · v1.0.0

Qwen3.8 27B NVFP4

The attempt produced no challenge artifact. Its only model step reached OpenCode’s 32,000-token generation cap without a tool call or final handoff, leaving both required files absent; no gameplay, offline boot, deterministic rooms, or visual criteria could be exercised.

Artifact previewdisputed
gravshift artifact preview from Qwen3.8 27B NVFP4

Artifact hashes

No challenge artifact was produced in this attempt. The retained evidence documents the terminal state.

Criterion outcomes

Fail

offline-boot

No index.html was produced. Chromium returned ERR_FILE_NOT_FOUND for the expected file URL, so offline boot and zero-console-error behavior could not pass.

Fail

gravity-platform-loop

The structured run contains no tool calls and the work directory contains no playable artifact, so movement, jumping, gravity flips, pause, death, checkpoint recovery, and restart are absent.

Fail

deterministic-rooms

No game files, rooms, goals, checkpoints, gravity-dependent obstacles, or read-only snapshot implementation were produced.

Fail

visual-readability

No game view exists to review; the retained browser screenshot records the missing-file error rather than an artifact render.

Dispute finding

The central success claim did not survive independent validation. The preserved record shows which checks still passed and where progression failed.

Read the frozen challenge brief →